Parametric ConceptsWelcomeParametric Concepts explores music as parametric properties of sound, instrument and performer. Parametric range and interactivity define the compositional space and structure. Concepts = ideas/compositions/expressions structured around specific parameters related to the inherent properties of instrument, sound, and performer. Instead of relying on the conventional constructs of melody, rhythm, or timbre, the musical content acts as a direct response to situational variables (even though the result may sound similar at times). Knobs, strings, volume, wood, hesitation, pitch, friction, feet, tradition, switches, silence, keys, memory, error, cables, duration, posture, size, gaze, housing, expectation, color, resonance, fingers, decay, sight, room, intention, dampening, habit, mass, listening, distance, contour, breath, acoustics, failure, density, reflex, space, proximity, weight, gesture, phase, resistance, intuition, timing, architecture, sweat, threshold, texture, focus, velocity, release.
Parametric Concepts 12026 Exploring parametric concepts using an analog synthesizer. Mapping the space and interplay between sound parameters and musical expression. Each track is an exploration of the instrument's inherent properties. Discovering the blurred lines between object and composition. The instrument, with its customised features, techniques and design language, feels like a musical work in itself. These concepts aim to uncover the music within the instrument/tool/thing. The music is composed/improvised/performed live on a Moog Matriarch synthesizer. Utilising its front panel controls, keyboard and sequencer/arpeggiator. WYSIWYG. WYSIWYH. WYTIWYH. WYSIWYE. WYHIWYG. WYSIWYB. WYHIWYQ. Instrument, body, technique, facilities; limitations or possibilities depend on perspective. Recorded in stereo directly to a DAW. No post-processing, overdubs or editing. Released as a collection of 24-bit/48kHz .wav files, available for streaming and download. [ Get the full album on Bandcamp ] Tracklist
01. Not Chords
Filtering, balancing levels, exciting delay feedback, switching switches. Pitches are background, rest of the instrument is composition.
Melody is timbre and movement. Realize eventually, you are not hearing chords.
02. a matter of available voices
Interplay of quasi-duality. Harmonics interacting through gain staging, modulation and keyboard allocation.
Notes are relevant, but harmonics are the defining feature. Texture is simply electrons in motion, I wonder if that is what I'm feeling.
03. Borderline groovy
Fixed pulse, normal music. Could probably dance to this.
04. Triangles intro
No info
05. Triangles
5 triangles. Amazing what can be achieved using only triangles.
Playing with subtleties within the headroom of the mixer is crucial for the development of sound over time. Feedback, feedback modulation and various forms of clipping become the body of the instrument.
06. RND?
Randomness has a sound, and increasingly so when zooming out, listening for longer lines and bigger pictures. Patterns emerge. What feels unpredictable one moment might not the next; eventually, the chaotic just becomes the new normal.
07. Suppressing feedback
Chasing beautiful sounds. How long do I let it ring before I act? This is mind-body interaction, I am the soft clipper, the ceiling is me.
08. Voice allocation improvisation
Simply exploring how the instrument handles multiple keyboard notes. So many variables interacting, feels much more complex to perform than it sounds.
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